Friend.EpisodeEnabled C# (CSharp) Méthode

EpisodeEnabled() public méthode

public EpisodeEnabled ( GameObject ep ) : void
ep GameObject
Résultat void
	public void EpisodeEnabled(GameObject ep){
		if (TalkBalloon_2.GetComponent<TalkBalloon> ().NumberOfTalk () >= 20)
			ep.SetActive (true);
		else
			ep.SetActive (false);
	}