ClockManager.ShowMinNumber C# (CSharp) Method

ShowMinNumber() public method

public ShowMinNumber ( ) : void
return void
    void ShowMinNumber()
    {
        int k = PlayerPrefs.GetInt("Min");
        int min2 = k % 10;
        int min1 = k / 10;

        switch(min1)
        {
            case 0:
                Min1.GetComponent<SpriteRenderer>().sprite = Number0;
                break;
            case 1:
                Min1.GetComponent<SpriteRenderer>().sprite = Number1;
                break;
            case 2:
                Min1.GetComponent<SpriteRenderer>().sprite = Number2;
                break;
            case 3:
                Min1.GetComponent<SpriteRenderer>().sprite = Number3;
                break;
            case 4:
                Min1.GetComponent<SpriteRenderer>().sprite = Number4;
                break;
            case 5:
                Min1.GetComponent<SpriteRenderer>().sprite = Number5;
                break;
        }

        switch(min2)
        {
            case 0:
                Min2.GetComponent<SpriteRenderer>().sprite = Number0;
                break;
            case 1:
                Min2.GetComponent<SpriteRenderer>().sprite = Number1;
                break;
            case 2:
                Min2.GetComponent<SpriteRenderer>().sprite = Number2;
                break;
            case 3:
                Min2.GetComponent<SpriteRenderer>().sprite = Number3;
                break;
            case 4:
                Min2.GetComponent<SpriteRenderer>().sprite = Number4;
                break;
            case 5:
                Min2.GetComponent<SpriteRenderer>().sprite = Number5;
                break;
            case 6:
                Min2.GetComponent<SpriteRenderer>().sprite = Number6;
                break;
            case 7:
                Min2.GetComponent<SpriteRenderer>().sprite = Number7;
                break;
            case 8:
                Min2.GetComponent<SpriteRenderer>().sprite = Number8;
                break;
            case 9:
                Min2.GetComponent<SpriteRenderer>().sprite = Number9;
                break;
        }

	}
    void ShowHourNumber()