void ShowHourNumber()
{
int k = PlayerPrefs.GetInt("Hour");
int hour2 = k % 10;
int hour1 = k / 10;
switch (hour1)
{
case 0:
Hour1.GetComponent<SpriteRenderer>().sprite = Number0;
break;
case 1:
Hour1.GetComponent<SpriteRenderer>().sprite = Number1;
break;
case 2:
Hour1.GetComponent<SpriteRenderer>().sprite = Number2;
break;
}
switch (hour2)
{
case 0:
Hour2.GetComponent<SpriteRenderer>().sprite = Number0;
break;
case 1:
Hour2.GetComponent<SpriteRenderer>().sprite = Number1;
break;
case 2:
Hour2.GetComponent<SpriteRenderer>().sprite = Number2;
break;
case 3:
Hour2.GetComponent<SpriteRenderer>().sprite = Number3;
break;
case 4:
Hour2.GetComponent<SpriteRenderer>().sprite = Number4;
break;
case 5:
Hour2.GetComponent<SpriteRenderer>().sprite = Number5;
break;
case 6:
Hour2.GetComponent<SpriteRenderer>().sprite = Number6;
break;
case 7:
Hour2.GetComponent<SpriteRenderer>().sprite = Number7;
break;
case 8:
Hour2.GetComponent<SpriteRenderer>().sprite = Number8;
break;
case 9:
Hour2.GetComponent<SpriteRenderer>().sprite = Number9;
break;
}
}
void ShowDayNumber()