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CharacterMotorC
GetDirection
CharacterMotorC.GetDirection C# (CSharp) Method
CharacterMotorC Class Documentation
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Open project: hankmorgan/UnderworldExporter
GetDirection()
private
method
private
GetDirection
( ) :
Vector3
return
Vector3
Vector3 GetDirection() { return inputMoveDirection; }
CharacterMotorC
AdjustGroundVelocityToNormal
ApplyGravityAndJumping
ApplyInputVelocityChange
Awake
CalculateJumpVerticalSpeed
FixedUpdate
GetDesiredHorizontalVelocity
GetDirection
GetMaxAcceleration
IsGrounded
IsGroundedTest
IsJumping
IsSliding
IsTouchingCeiling
MaxSpeedInDirection
MoveWithPlatform
OnControllerColliderHit
SetControllable
SetVelocity
SubtractNewPlatformVelocity
TooSteep
Update
UpdateFunction