static int WriteBuffer(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
ByteBuffer obj = (ByteBuffer)ToLua.CheckObject(L, 1, typeof(ByteBuffer));
LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2));
obj.WriteBuffer(arg0);
return(0);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}