public WriteBuffer ( LuaByteBuffer strBuffer ) : void | ||
strBuffer | LuaByteBuffer | |
Résultat | void |
public void WriteBuffer(LuaByteBuffer strBuffer)
{
WriteBytes(strBuffer.buffer);
}
static int WriteBuffer(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); ByteBuffer obj = (ByteBuffer)ToLua.CheckObject(L, 1, typeof(ByteBuffer)); LuaByteBuffer arg0 = new LuaByteBuffer(ToLua.CheckByteBuffer(L, 2)); obj.WriteBuffer(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }