fBaseXtensions.EventHandling.OnPlayerDeath C# (CSharp) 메소드

OnPlayerDeath() 개인적인 정적인 메소드

private static OnPlayerDeath ( object obj, EventArgs args ) : void
obj object
args System.EventArgs
리턴 void
        private static void OnPlayerDeath(object obj, EventArgs args)
        {
            Logger.Write(LogLevel.Event, "OnPlayerDied Event");
            FunkyGame.ResetBot();
        }