fBaseXtensions.EventHandling.OnPlayerDeath C# (CSharp) Méthode

OnPlayerDeath() private static méthode

private static OnPlayerDeath ( object obj, EventArgs args ) : void
obj object
args System.EventArgs
Résultat void
        private static void OnPlayerDeath(object obj, EventArgs args)
        {
            Logger.Write(LogLevel.Event, "OnPlayerDied Event");
            FunkyGame.ResetBot();
        }