fBaseXtensions.EventHandling.OnGameLeft C# (CSharp) 메소드

OnGameLeft() 개인적인 정적인 메소드

private static OnGameLeft ( object obj, EventArgs args ) : void
obj object
args System.EventArgs
리턴 void
        private static void OnGameLeft(object obj, EventArgs args)
        {
            Logger.Write(LogLevel.Event, "OnLeaveGame Event");

            if (FunkyGame.CurrentStats!=null)
                FunkyGame.CurrentStats.CurrentProfile.UpdateRangeVariables();

            FunkyGame.CurrentGameID = new GameId();
            FunkyGame.AdventureMode = false;
            //FunkyGame.ShouldRefreshAccountDetails = true;

            if (FunkyBaseExtension.PluginIsEnabled)
            {
                FunkyGame.ResetGame();
            }
        }