UnityEngine.HingeJoint2D.INTERNAL_get_limits C# (CSharp) 메소드

INTERNAL_get_limits() 개인적인 메소드

private INTERNAL_get_limits ( JointAngleLimits2D &value ) : void
value JointAngleLimits2D
리턴 void
        private extern void INTERNAL_get_limits(out JointAngleLimits2D value);
        [MethodImpl(MethodImplOptions.InternalCall)]