UnityEngine.HingeJoint2D.INTERNAL_get_limits C# (CSharp) Method

INTERNAL_get_limits() private method

private INTERNAL_get_limits ( JointAngleLimits2D &value ) : void
value JointAngleLimits2D
return void
        private extern void INTERNAL_get_limits(out JointAngleLimits2D value);
        [MethodImpl(MethodImplOptions.InternalCall)]