UnityEngine.HingeJoint2D.INTERNAL_set_motor C# (CSharp) 메소드

INTERNAL_set_motor() 개인적인 메소드

private INTERNAL_set_motor ( JointMotor2D &value ) : void
value JointMotor2D
리턴 void
        private extern void INTERNAL_set_motor(ref JointMotor2D value);