UnityEditor.ModelImporter.UpdateSkeletonPose C# (CSharp) 메소드

UpdateSkeletonPose() 개인적인 메소드

private UpdateSkeletonPose ( SkeletonBone skeletonBones, UnityEditor.SerializedProperty serializedProperty ) : void
skeletonBones UnityEngine.SkeletonBone
serializedProperty UnityEditor.SerializedProperty
리턴 void
        internal static extern void UpdateSkeletonPose(SkeletonBone[] skeletonBones, SerializedProperty serializedProperty);
        [MethodImpl(MethodImplOptions.InternalCall)]