UnityEditor.ModelImporter.INTERNAL_set_humanDescription C# (CSharp) 메소드

INTERNAL_set_humanDescription() 개인적인 메소드

private INTERNAL_set_humanDescription ( HumanDescription &value ) : void
value UnityEngine.HumanDescription
리턴 void
        private extern void INTERNAL_set_humanDescription(ref HumanDescription value);
        [MethodImpl(MethodImplOptions.InternalCall)]