UnityEditor.ModelImporter.UpdateSkeletonPose C# (CSharp) Méthode

UpdateSkeletonPose() private méthode

private UpdateSkeletonPose ( SkeletonBone skeletonBones, UnityEditor.SerializedProperty serializedProperty ) : void
skeletonBones UnityEngine.SkeletonBone
serializedProperty UnityEditor.SerializedProperty
Résultat void
        internal static extern void UpdateSkeletonPose(SkeletonBone[] skeletonBones, SerializedProperty serializedProperty);
        [MethodImpl(MethodImplOptions.InternalCall)]