public void Preview()
{
string hostProtocol = "http://";
string previewUrl = hostProtocol + "localhost:" + exportationOptions.DefaultServerPort.ToString() + "/" + exportationOptions.DefaultIndexPage;
if (exportationOptions.DefaultPreviewWindow == (int)BabylonPreviewWindow.AttachUnityBrowser)
{
var browser = Tools.AttachToAssetStoreWindow("Babylon", previewUrl);
if (browser == null)
{
ShowMessage("The asset store browser must be opened. Please try your request again after the asset store has opened.", "Babylon.js - Failed to attach browser");
}
}
else
{
Application.OpenURL(previewUrl);
}
}