Terraria.TimeLogger.DrawTime C# (CSharp) 메소드

DrawTime() 공개 정적인 메소드

public static DrawTime ( int drawType, double timeElapsed ) : void
drawType int
timeElapsed double
리턴 void
        public static void DrawTime(int drawType, double timeElapsed)
        {
            if (drawType < 0 || drawType >= TimeLogger.drawTimes.Length)
                return;
            TimeLogger.UpdateTime(TimeLogger.drawTimes, drawType, timeElapsed);
        }