Terraria.TimeLogger.MapDrawTime C# (CSharp) 메소드

MapDrawTime() 공개 정적인 메소드

public static MapDrawTime ( double timeElapsed ) : void
timeElapsed double
리턴 void
        public static void MapDrawTime(double timeElapsed)
        {
            if (!TimeLogger.currentlyLogging)
                return;
            TimeLogger.logBuilder.AppendLine(string.Format("Full Screen Map Render Time : {0:F4}", (object)timeElapsed));
        }