public static DrawTime ( int drawType, double timeElapsed ) : void | ||
drawType | int | |
timeElapsed | double | |
return | void |
public static void DrawTime(int drawType, double timeElapsed)
{
if (drawType < 0 || drawType >= TimeLogger.drawTimes.Length)
return;
TimeLogger.UpdateTime(TimeLogger.drawTimes, drawType, timeElapsed);
}