Indiefreaks.Xna.Sessions.Lidgren.LidgrenSession.AddNewPlayersOnServer C# (CSharp) 메소드

AddNewPlayersOnServer() 개인적인 메소드

private AddNewPlayersOnServer ( ) : List
리턴 List
        private List<LidgrenIdentifiedPlayer> AddNewPlayersOnServer()
        {
            var newPlayers = new List<LidgrenIdentifiedPlayer>();
            int numberOfPlayers = _incomingMessage.ReadVariableInt32();

            for (int i = 0; i < numberOfPlayers; i++)
            {
                // we retrieve the player sent by the client
                var player = new LidgrenIdentifiedPlayer(_incomingMessage.ReadString())
                    {
                        DisplayName = _incomingMessage.ReadString(),
                    };

                _remotePlayerIpEndPoints.Add(player, _incomingMessage.SenderEndPoint);
                
                // we test if the provided player is local
                var localPlayer = LidgrenSessionManager.LocalPlayers.Values.FirstOrDefault(p => p == player);
                if (localPlayer != null)
                {
                    _allPlayers.Add(localPlayer);
                }
                else
                {
                    _allPlayers.Add(player);
                    newPlayers.Add(player);
                }
            }
            LidgrenSessionManager.Server.Connections.Add(new NetConnection(new NetPeer(new NetPeerConfiguration("scrap")), _incomingMessage.SenderEndPoint));

            return newPlayers;
        }