public RESULT set3DConeSettings (float insideconeangle, float outsideconeangle, float outsidevolume) { return FMOD_Sound_Set3DConeSettings(rawPtr, insideconeangle, outsideconeangle, outsidevolume); } public RESULT get3DConeSettings (out float insideconeangle, out float outsideconeangle, out float outsidevolume)
public bool Set3DConeSettings(ConeSettings settings) { return(_fmodSound.set3DConeSettings(settings.InsideConeAngle, settings.OutsideConeAngle, settings.OutsideVolume).Check(Suppressions())); }