BulletCSharp.btBvhTriangleMeshShape.performRaycast C# (CSharp) 메소드

performRaycast() 공개 메소드

public performRaycast ( SWIGTYPE_p_btTriangleCallback callback, SWIGTYPE_p_btVector3 raySource, SWIGTYPE_p_btVector3 rayTarget ) : void
callback SWIGTYPE_p_btTriangleCallback
raySource SWIGTYPE_p_btVector3
rayTarget SWIGTYPE_p_btVector3
리턴 void
        public void performRaycast(SWIGTYPE_p_btTriangleCallback callback, SWIGTYPE_p_btVector3 raySource, SWIGTYPE_p_btVector3 rayTarget)
        {
            BulletCollisionPINVOKE.btBvhTriangleMeshShape_performRaycast(swigCPtr, SWIGTYPE_p_btTriangleCallback.getCPtr(callback), SWIGTYPE_p_btVector3.getCPtr(raySource), SWIGTYPE_p_btVector3.getCPtr(rayTarget));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }