BulletCSharp.BulletDynamicsPINVOKE.btSimpleDynamicsWorld_addRigidBody__SWIG_1 C# (CSharp) 메소드

btSimpleDynamicsWorld_addRigidBody__SWIG_1() 개인적인 메소드

private btSimpleDynamicsWorld_addRigidBody__SWIG_1 ( HandleRef jarg1, HandleRef jarg2, short jarg3, short jarg4 ) : void
jarg1 HandleRef
jarg2 HandleRef
jarg3 short
jarg4 short
리턴 void
        public static extern void btSimpleDynamicsWorld_addRigidBody__SWIG_1(HandleRef jarg1, HandleRef jarg2, short jarg3, short jarg4);
BulletDynamicsPINVOKE