BulletCSharp.BulletDynamicsPINVOKE.btDiscreteDynamicsWorld_addCollisionObject__SWIG_2 C# (CSharp) 메소드

btDiscreteDynamicsWorld_addCollisionObject__SWIG_2() 개인적인 메소드

private btDiscreteDynamicsWorld_addCollisionObject__SWIG_2 ( HandleRef jarg1, HandleRef jarg2 ) : void
jarg1 System.Runtime.InteropServices.HandleRef
jarg2 System.Runtime.InteropServices.HandleRef
리턴 void
        public static extern void btDiscreteDynamicsWorld_addCollisionObject__SWIG_2(HandleRef jarg1, HandleRef jarg2);
BulletDynamicsPINVOKE