public llLinkParticleSystem ( int linknumber, Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.list rules ) : void | ||
linknumber | int | |
rules | Aurora.ScriptEngine.AuroraDotNetEngine.LSL_Types.list | |
리턴 | void |
public void llLinkParticleSystem(int linknumber, LSL_List rules)
{
if (!ScriptProtection.CheckThreatLevel(ThreatLevel.None, "LSL", m_host, "LSL", m_itemID)) return;
List<ISceneChildEntity> parts = GetLinkParts(linknumber);
foreach (var part in parts)
{
SetParticleSystem(part, rules);
}
}