SceneController.End C# (CSharp) 메소드

End() 공개 메소드

public End ( ) : void
리턴 void
    void End()
    {
        //GUIText guit = this.gameObject.AddComponent<GUIText>();
        //guit.text = PrintRoundEnd();
        //guit.transform.position = new Vector3(0, 1, 0);
        gameover = true;
    }