SceneController.End C# (CSharp) Method

End() public method

public End ( ) : void
return void
    void End()
    {
        //GUIText guit = this.gameObject.AddComponent<GUIText>();
        //guit.text = PrintRoundEnd();
        //guit.transform.position = new Vector3(0, 1, 0);
        gameover = true;
    }