PossessableTree.OnDestroy C# (CSharp) 메소드

OnDestroy() 개인적인 메소드

private OnDestroy ( ) : void
리턴 void
    private void OnDestroy()
    {
        foreach (GameObject go in DisabledForMinigame)
        {
            go.SetActive(true);
        }

        DisabledForMinigame = new System.Collections.Generic.List<GameObject>();
        
        MessageCenter.Instance.UnregisterListener(MessageType.PlayerKilled, HandleDeath);
        MessageCenter.Instance.UnregisterListener(MessageType.AxeManMinigameTreeChangePhase, HandleChangePhase);
    }
}