UnityEngine.WebCamTexture.WebCamTexture C# (CSharp) Method

WebCamTexture() public method

Create a WebCamTexture.

public WebCamTexture ( string deviceName, int requestedWidth, int requestedHeight, int requestedFPS ) : System
deviceName string The name of the video input device to be used.
requestedWidth int The requested width of the texture.
requestedHeight int The requested height of the texture.
requestedFPS int The requested frame rate of the texture.
return System
        public WebCamTexture(string deviceName, int requestedWidth, int requestedHeight, int requestedFPS)
        {
            Internal_CreateWebCamTexture(this, deviceName, requestedWidth, requestedHeight, requestedFPS);
        }

Same methods

WebCamTexture::WebCamTexture ( ) : System
WebCamTexture::WebCamTexture ( int requestedWidth, int requestedHeight ) : System
WebCamTexture::WebCamTexture ( int requestedWidth, int requestedHeight, int requestedFPS ) : System
WebCamTexture::WebCamTexture ( string deviceName ) : System
WebCamTexture::WebCamTexture ( string deviceName, int requestedWidth, int requestedHeight ) : System