UnityEngine.WebCamTexture.GetPixels32 C# (CSharp) Method

GetPixels32() private method

private GetPixels32 ( ) : UnityEngine.Color32[]
return UnityEngine.Color32[]
        public Color32[] GetPixels32()
        {
            Color32[] colors = null;
            return this.GetPixels32(colors);
        }

Same methods

WebCamTexture::GetPixels32 ( [ colors ) : UnityEngine.Color32[]

Usage Example

コード例 #1
0
 static public int GetPixels32(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 1)
         {
             UnityEngine.WebCamTexture self = (UnityEngine.WebCamTexture)checkSelf(l);
             var ret = self.GetPixels32();
             pushValue(l, ret);
             return(1);
         }
         else if (argc == 2)
         {
             UnityEngine.WebCamTexture self = (UnityEngine.WebCamTexture)checkSelf(l);
             UnityEngine.Color32[]     a1;
             checkType(l, 2, out a1);
             var ret = self.GetPixels32(a1);
             pushValue(l, ret);
             return(1);
         }
         LuaDLL.luaL_error(l, "No matched override function to call");
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
All Usage Examples Of UnityEngine.WebCamTexture::GetPixels32