public WebCamTexture ( string deviceName, int requestedWidth, int requestedHeight, int requestedFPS ) : System | ||
deviceName | string | The name of the video input device to be used. |
requestedWidth | int | The requested width of the texture. |
requestedHeight | int | The requested height of the texture. |
requestedFPS | int | The requested frame rate of the texture. |
Résultat | System |
public WebCamTexture(string deviceName, int requestedWidth, int requestedHeight, int requestedFPS)
{
Internal_CreateWebCamTexture(this, deviceName, requestedWidth, requestedHeight, requestedFPS);
}
WebCamTexture::WebCamTexture ( ) : System | |
WebCamTexture::WebCamTexture ( int requestedWidth, int requestedHeight ) : System | |
WebCamTexture::WebCamTexture ( int requestedWidth, int requestedHeight, int requestedFPS ) : System | |
WebCamTexture::WebCamTexture ( string deviceName ) : System | |
WebCamTexture::WebCamTexture ( string deviceName, int requestedWidth, int requestedHeight ) : System |