public Texture2DArray ( int width, int height, int depth, TextureFormat format, bool mipmap ) : System | ||
width | int | Width of texture array in pixels. |
height | int | Height of texture array in pixels. |
depth | int | Number of elements in the texture array. |
format | TextureFormat | Format of the texture. |
mipmap | bool | Should mipmaps be created? |
return | System |
Texture2DArray::Texture2DArray ( int width, int height, int depth, TextureFormat format, bool mipmap, bool linear ) : System |