private static extern void INTERNAL_CALL_RemoveTrees(Terrain self, ref Vector2 position, float radius, int prototypeIndex); [MethodImpl(MethodImplOptions.InternalCall)]
internal void RemoveTrees(Vector2 position, float radius, int prototypeIndex) { Terrain.INTERNAL_CALL_RemoveTrees(this, ref position, radius, prototypeIndex); }