UnityEngine.ParticleSystemRenderer.GetEnabledVertexStreams C# (CSharp) Method

GetEnabledVertexStreams() public method

Query whether the particle system renderer uses a particular set of vertex streams.

public GetEnabledVertexStreams ( ParticleSystemVertexStreams streams ) : ParticleSystemVertexStreams
streams ParticleSystemVertexStreams Streams to query.
return ParticleSystemVertexStreams
        public ParticleSystemVertexStreams GetEnabledVertexStreams(ParticleSystemVertexStreams streams)
        {
            return this.Internal_GetEnabledVertexStreams(streams);
        }

Usage Example

コード例 #1
0
 static public int GetEnabledVertexStreams(IntPtr l)
 {
     try {
         UnityEngine.ParticleSystemRenderer      self = (UnityEngine.ParticleSystemRenderer)checkSelf(l);
         UnityEngine.ParticleSystemVertexStreams a1;
         checkEnum(l, 2, out a1);
         var ret = self.GetEnabledVertexStreams(a1);
         pushValue(l, true);
         pushEnum(l, (int)ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }