UnityEngine.ParticleSystemRenderer.AreVertexStreamsEnabled C# (CSharp) Method

AreVertexStreamsEnabled() public method

Query whether the particle system renderer uses a particular set of vertex streams.

public AreVertexStreamsEnabled ( ParticleSystemVertexStreams streams ) : bool
streams ParticleSystemVertexStreams Streams to query.
return bool
        public bool AreVertexStreamsEnabled(ParticleSystemVertexStreams streams)
        {
            return (this.Internal_GetEnabledVertexStreams(streams) == streams);
        }

Usage Example

コード例 #1
0
 static public int AreVertexStreamsEnabled(IntPtr l)
 {
     try {
         UnityEngine.ParticleSystemRenderer      self = (UnityEngine.ParticleSystemRenderer)checkSelf(l);
         UnityEngine.ParticleSystemVertexStreams a1;
         checkEnum(l, 2, out a1);
         var ret = self.AreVertexStreamsEnabled(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }