UnityEngine.NetworkViewID.Internal_GetOwner C# (CSharp) Method

Internal_GetOwner() static private method

static private Internal_GetOwner ( NetworkViewID value, NetworkPlayer &player ) : void
value NetworkViewID
player NetworkPlayer
return void
        internal static void Internal_GetOwner(NetworkViewID value, out NetworkPlayer player)
        {
            INTERNAL_CALL_Internal_GetOwner(ref value, out player);
        }