UnityEngine.LineRenderer.INTERNAL_CALL_SetPosition C# (CSharp) Method

INTERNAL_CALL_SetPosition() private method

private INTERNAL_CALL_SetPosition ( LineRenderer self, int index, Vector3 &position ) : void
self LineRenderer
index int
position Vector3
return void
        private static extern void INTERNAL_CALL_SetPosition(LineRenderer self, int index, ref Vector3 position);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
ファイル: LineRenderer.cs プロジェクト: zuohu/UnityDecompiled
 public void SetPosition(int index, Vector3 position)
 {
     LineRenderer.INTERNAL_CALL_SetPosition(this, index, ref position);
 }