UnityEngine.GL.INTERNAL_CALL_GetGPUProjectionMatrix C# (CSharp) Method

INTERNAL_CALL_GetGPUProjectionMatrix() private method

private INTERNAL_CALL_GetGPUProjectionMatrix ( Matrix4x4 &proj, bool renderIntoTexture, Matrix4x4 &value ) : void
proj Matrix4x4
renderIntoTexture bool
value Matrix4x4
return void
        private static extern void INTERNAL_CALL_GetGPUProjectionMatrix(ref Matrix4x4 proj, bool renderIntoTexture, out Matrix4x4 value);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
ファイル: GL.cs プロジェクト: lsx6244413/UnityDecomplie
        public static Matrix4x4 GetGPUProjectionMatrix(Matrix4x4 proj, bool renderIntoTexture)
        {
            Matrix4x4 result;

            GL.INTERNAL_CALL_GetGPUProjectionMatrix(ref proj, renderIntoTexture, out result);
            return(result);
        }
All Usage Examples Of UnityEngine.GL::INTERNAL_CALL_GetGPUProjectionMatrix