UnityEngine.DynamicGI.UpdateMaterials C# (CSharp) Method

UpdateMaterials() public static method

Schedules an update of the albedo and emissive textures of a system that contains the renderer or the terrain.

public static UpdateMaterials ( Renderer renderer ) : void
renderer Renderer The Renderer to use when searching for a system to update.
return void
        public static void UpdateMaterials(Renderer renderer)
        {
            UpdateMaterialsForRenderer(renderer);
        }

Same methods

DynamicGI::UpdateMaterials ( Terrain terrain ) : void
DynamicGI::UpdateMaterials ( Terrain terrain, int x, int y, int width, int height ) : void