UnityEngine.DynamicGI.INTERNAL_CALL_UpdateMaterialsForTerrain C# (CSharp) Method

INTERNAL_CALL_UpdateMaterialsForTerrain() private method

private INTERNAL_CALL_UpdateMaterialsForTerrain ( Terrain terrain, Rect &uvBounds ) : void
terrain Terrain
uvBounds Rect
return void
        private static extern void INTERNAL_CALL_UpdateMaterialsForTerrain(Terrain terrain, ref Rect uvBounds);
        /// <summary>

Usage Example

コード例 #1
0
ファイル: DynamicGI.cs プロジェクト: zhkuang/UnityDecompiled
 internal static void UpdateMaterialsForTerrain(Terrain terrain, Rect uvBounds)
 {
     DynamicGI.INTERNAL_CALL_UpdateMaterialsForTerrain(terrain, ref uvBounds);
 }