UnityEngine.Cubemap.SmoothEdges C# (CSharp) Method

SmoothEdges() private method

private SmoothEdges ( ) : void
return void
        public void SmoothEdges()
        {
            int smoothRegionWidthInPixels = 1;
            this.SmoothEdges(smoothRegionWidthInPixels);
        }

Same methods

Cubemap::SmoothEdges ( [ smoothRegionWidthInPixels ) : void
Cubemap::SmoothEdges ( int smoothRegionWidthInPixels ) : void

Usage Example

コード例 #1
0
 static public int SmoothEdges(IntPtr l)
 {
     try{
         if (matchType(l, 2, typeof(int)))
         {
             UnityEngine.Cubemap self = (UnityEngine.Cubemap)checkSelf(l);
             System.Int32        a1;
             checkType(l, 2, out a1);
             self.SmoothEdges(a1);
             return(0);
         }
         else if (matchType(l, 2))
         {
             UnityEngine.Cubemap self = (UnityEngine.Cubemap)checkSelf(l);
             self.SmoothEdges();
             return(0);
         }
         LuaDLL.luaL_error(l, "No matched override function to call");
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
All Usage Examples Of UnityEngine.Cubemap::SmoothEdges