static public int SmoothEdges(IntPtr l)
{
try{
if (matchType(l, 2, typeof(int)))
{
UnityEngine.Cubemap self = (UnityEngine.Cubemap)checkSelf(l);
System.Int32 a1;
checkType(l, 2, out a1);
self.SmoothEdges(a1);
return(0);
}
else if (matchType(l, 2))
{
UnityEngine.Cubemap self = (UnityEngine.Cubemap)checkSelf(l);
self.SmoothEdges();
return(0);
}
LuaDLL.luaL_error(l, "No matched override function to call");
return(0);
}
catch (Exception e) {
LuaDLL.luaL_error(l, e.ToString());
return(0);
}
}