UnityEngine.Cubemap.GetPixels C# (CSharp) Method

GetPixels() private method

private GetPixels ( CubemapFace face ) : UnityEngine.Color[]
face CubemapFace
return UnityEngine.Color[]
        public Color[] GetPixels(CubemapFace face)
        {
            int miplevel = 0;
            return this.GetPixels(face, miplevel);
        }

Same methods

Cubemap::GetPixels ( CubemapFace face, [ miplevel ) : UnityEngine.Color[]
Cubemap::GetPixels ( CubemapFace face, int miplevel ) : UnityEngine.Color[]

Usage Example

コード例 #1
0
 static public int GetPixels(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 2)
         {
             UnityEngine.Cubemap     self = (UnityEngine.Cubemap)checkSelf(l);
             UnityEngine.CubemapFace a1;
             checkEnum(l, 2, out a1);
             var ret = self.GetPixels(a1);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         else if (argc == 3)
         {
             UnityEngine.Cubemap     self = (UnityEngine.Cubemap)checkSelf(l);
             UnityEngine.CubemapFace a1;
             checkEnum(l, 2, out a1);
             System.Int32 a2;
             checkType(l, 3, out a2);
             var ret = self.GetPixels(a1, a2);
             pushValue(l, true);
             pushValue(l, ret);
             return(2);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.Cubemap::GetPixels