UnityEngine.AudioListener.GetSpectrumDataHelper C# (CSharp) Method

GetSpectrumDataHelper() private method

private GetSpectrumDataHelper ( float samples, int channel, FFTWindow window ) : void
samples float
channel int
window FFTWindow
return void
        private static extern void GetSpectrumDataHelper(float[] samples, int channel, FFTWindow window);

Usage Example

コード例 #1
0
 /// <summary>
 ///   <para>Provides a block of the listener (master)'s spectrum data.</para>
 /// </summary>
 /// <param name="samples">The array to populate with audio samples. Its length must be a power of 2.</param>
 /// <param name="channel">The channel to sample from.</param>
 /// <param name="window">The FFTWindow type to use when sampling.</param>
 public static void GetSpectrumData(float[] samples, int channel, FFTWindow window)
 {
     AudioListener.GetSpectrumDataHelper(samples, channel, window);
 }
All Usage Examples Of UnityEngine.AudioListener::GetSpectrumDataHelper