UnityEngine.AssetBundle.CreateFromMemory C# (CSharp) Method

CreateFromMemory() public static method

public static CreateFromMemory ( Byte binary ) : AssetBundleCreateRequest
binary Byte
return AssetBundleCreateRequest
		public static AssetBundleCreateRequest CreateFromMemory(Byte[] binary){}
		public static AssetBundle CreateFromFile(string path){}