UnityEngine.AssetBundle.CreateFromMemory C# (CSharp) 메소드

CreateFromMemory() 공개 정적인 메소드

public static CreateFromMemory ( Byte binary ) : AssetBundleCreateRequest
binary Byte
리턴 AssetBundleCreateRequest
		public static AssetBundleCreateRequest CreateFromMemory(Byte[] binary){}
		public static AssetBundle CreateFromFile(string path){}