public static float GetLayersWeight(this Animator anim, string strNamePartial)
{
for (int i = 0; i < anim.layerCount; i++)
{
string strName = anim.GetLayerName(i);
if (!strName.StartsWith(strNamePartial))
{
continue;
}
return(anim.GetLayerWeight(i));
}
return(0.0f);
}