UnityEngine.UI.Selectable.OnMove C# (CSharp) Method

OnMove() public method

public OnMove ( AxisEventData eventData ) : void
eventData UnityEngine.EventSystems.AxisEventData
return void
        public virtual void OnMove(AxisEventData eventData)
        {
            switch (eventData.moveDir)
            {
                case MoveDirection.Left:
                    this.Navigate(eventData, this.FindSelectableOnLeft());
                    break;

                case MoveDirection.Up:
                    this.Navigate(eventData, this.FindSelectableOnUp());
                    break;

                case MoveDirection.Right:
                    this.Navigate(eventData, this.FindSelectableOnRight());
                    break;

                case MoveDirection.Down:
                    this.Navigate(eventData, this.FindSelectableOnDown());
                    break;
            }
        }

Usage Example

コード例 #1
0
 static public int OnMove(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.UI.Selectable self = (UnityEngine.UI.Selectable)checkSelf(l);
         UnityEngine.EventSystems.AxisEventData a1;
         checkType(l, 2, out a1);
         self.OnMove(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
All Usage Examples Of UnityEngine.UI.Selectable::OnMove