UnityEngine.SocialPlatforms.Local.UnityEngine C# (CSharp) Method

UnityEngine() private final method

private final UnityEngine ( ILeaderboard board ) : bool
board ILeaderboard
return bool
		private sealed virtual bool UnityEngine.SocialPlatforms.ISocialPlatform.GetLoading(ILeaderboard board){}
		public sealed virtual void LoadUsers(String[] userIDs, Action<IUserProfile[]> callback){}

Same methods

Local::UnityEngine ( ILeaderboard board, Action callback ) : void
Local::UnityEngine ( ILocalUser user, Action callback ) : void