UnityEngine.SocialPlatforms.Local.LoadUsers C# (CSharp) Method

LoadUsers() public final method

public final LoadUsers ( String userIDs, Action callback ) : void
userIDs String
callback Action
return void
		public sealed virtual void LoadUsers(String[] userIDs, Action<IUserProfile[]> callback){}
		public sealed virtual void ReportProgress(string id, double progress, Action<Boolean> callback){}

Same methods

Local::LoadUsers ( string userIDs, Action callback ) : void