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UnityEngine
Rendering
SphericalHarmonicsL2
Clear
UnityEngine.Rendering.SphericalHarmonicsL2.Clear C# (CSharp) Method
SphericalHarmonicsL2 Class Documentation
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Open project: CarlosHBC/UnityDecompiled
Clear()
public
method
Clears SH probe to zero.
public
Clear
( ) :
void
return
void
public void Clear() { ClearInternal(ref this); }
SphericalHarmonicsL2
AddAmbientLight
AddAmbientLightInternal
AddDirectionalLight
AddDirectionalLightInternal
Clear
ClearInternal
Equals
GetHashCode
INTERNAL_CALL_AddAmbientLightInternal
INTERNAL_CALL_AddDirectionalLightInternal
INTERNAL_CALL_ClearInternal
operator
this